
Two weeks after a launch so rough it left the game's reputation in tatters, From the Stars (来自星尘) somehow popped up as a featured app on Apple's App Store homepage. The community's reaction? Equal parts confusion and disbelief.
The original poster shared screenshots showing the game appearing in the App Store's "Today" tab, along with data from QiMai (七麦, a popular Chinese app analytics platform) confirming a noticeable ranking bump. Three screenshots were provided as evidence: the featured placement, its details page, and the ranking curve.



The comments section immediately pushed back on the framing. One user pointed out that Apple's "Today" editorial features aren't simply bought — they're curated by editors based on game quality and performance (L6). Another countered that submitting marketing materials and waiting in queue is also a pathway, muddying the waters.
But the real debate quickly circled back to the game's quality. Multiple commenters asked the same pointed question: did they even finish optimizing? (L2) One player who hadn't refunded yet reported the game had received several patches of ~100MB each, but had zero motivation to open the game and check what actually changed (L4).
L13 shared update log screenshots showing a list of bug fixes, but clearly this wasn't nearly enough to appease the frustrated fanbase.


The most brutal take came from L12, who went scorched earth on the game's refund policy: you can only refund within 24 hours of first login AND under 2 hours of playtime. The commenter fumed: "Money for promotions but not for player refunds?" — a sentiment that resonated hard with the community.
L15 dropped a nuanced long take, acknowledging the game has decent content volume and can look okay after config file tweaks, but called the scene interactions and lingering bugs "indescribable." The kicker? "Bottom line, 68 RMB is overpriced. 28 max. If it were 18, nobody would be complaining. Classic arrogance from the eagle" (a nickname for developer Hypergryph/鹰角网络).
A plot twist emerged in L19: the US App Store had already featured From the Stars earlier that month, suggesting this wasn't a panicked promotional move but part of a broader global marketing plan — which arguably makes it even more tone-deaf given the domestic reception.
And then there was L5 — a masterclass in missing the /s tag. Someone defended the game with "ten years of polish" and "have some conscience" rhetoric so over-the-top that it read like genuine copium. The poster admitted in L17 they forgot the dog-head emoji (Chinese internet slang for sarcasm, like /s), nearly getting obliterated by friendly fire. L9 and L18 delivered the community's signature response: "No dog-head? Catch this sword first."
In the end, the real issue isn't whether From the Stars paid for the spot or got editorial placement. When your optimization is in shambles and your refund policy reads like a hostage negotiation, any marketing push becomes a lightning rod. As L7 perfectly summarized: "Fix the game before buying promotions — otherwise what's the point?" New players arriving via that feature spot just to see a wall of negative reviews? That's not marketing, that's paying to dig your own grave deeper.
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