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Wuthering Waves Writer Says Miners Should Eat Light Veggie Soup for Health — Players Cry 'Let Them Eat Cake,' Then Dig Up an Identical Blunder from Girls' Frontline 2

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Wuthering Waves (鸣潮) is going viral again — but this time it's for all the wrong reasons. An in-game text passage about miners' diet has set the community ablaze. The gist? Miners normally eat greasy, high-salt food, which is supposedly unhealthy, so the game suggests they should be served lighter, blander meals instead. Yeah, you read that right.

The best summary of just how tone-deaf this is comes from a top-voted reply: "Isn't this just the modern-day version of 'Let them eat cake'?" Miners are literally breaking their backs in mine shafts, and someone sitting behind a desk thinks the answer is… less oil and salt? That's not care, that's ignorance.

The comment section turned into an instant reality check. One user put it bluntly: "Heavy labor without heavy calories? You won't even have the energy to work." This isn't about taste preferences — it's basic physiology. Heavy physical laborers NEED high-calorie, high-sodium food to replenish the massive energy and electrolytes they burn through. Serve a sweaty, exhausted miner a bowl of bland vegetable soup and the likely result isn't gratitude — it's getting punched.

Another commenter pointed to food vlogs on Bilibili and Douyin showing what real construction-site canteens serve: massive portions, heavy seasoning, calorie-dense dishes. That's what respecting laborers' actual needs looks like.

One particularly thorough takedown in the replies nailed the core issue: the writer clearly never did even basic research. In an age when you can watch dozens of working-class food videos on any short-video platform with a single search, how do you still write something this disconnected? They went on to note that skimping on proper food for laborers is what exploitative bosses do — and serving workers watered-down soup after a full day of labor is a great way to get a riot on your hands.

Another brilliantly sarcastic reply went: "Girls, after running your 800m, don't drink milk tea or load up on carbs — just eat two pieces of broccoli, okay~" — a perfect reductio ad absurdum. If you need carbs after jogging 800 meters, imagine what a full day of mine work demands.

If this were just a Wuthering Waves problem, it might be written off as a one-off writing fail. But when players dug up Girls' Frontline 2's (少前2) infamous old blunder, things got spicy. GFL2 had a nearly identical scene where manual laborers casually strolled into a restaurant to enjoy afternoon tea and fancy desserts — a moment that's been memed to this day for its absurd disconnect from reality.

Someone even went back to grab screenshots of the GFL2 scene for comparison, commenting: "If these two weren't written by the same team, I'd be shocked." Two different games, from different studios, making almost the exact same braindead mistake — projecting a white-collar urban lifestyle onto blue-collar physical laborers with zero understanding of what those workers actually need.

One user dropped a savage comparison: "Even livestock get salt licks" — rough words, but the point lands. Even animals instinctively seek out electrolyte replenishment, yet a professional game writer apparently doesn't know that miners need hearty, calorie-dense meals. Others also recalled that Wuthering Waves previously sparked controversy for referring to miners as 'them/they' (它们) in a dehumanizing way, making this latest gaffe feel like pouring salt on the wound — pun intended.

In the end, this is a masterclass in being out of touch. Nobody expects game writers to go live in a mine shaft for a month. But at minimum, open your phone and watch a couple of construction-site food videos? That's not 'field research' — that's bare minimum common sense. When your writing gets compared side-by-side with Girls' Frontline 2's most mocked scene as a cautionary tale, you know you've seriously messed up.

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