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Wuthering Waves Reportedly Issues First Wave of Bans — Banned Player Posts B站 Video Crying 'Why Ban Me for YOUR Bug?', Community in Shambles

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In a corner nobody was paying attention to, Wuthering Waves (鸣潮) appears to have quietly launched its first wave of account bans — no announcement, no explanation, just a wave of banned players crying foul on Tieba and Kuro Games' own community platform, Kuzoju (库街区).

According to the original NGA post, players across both Tieba and Kuzoju reported getting banned overnight. The community has predictably split into two warring camps: the "cheaters got what they deserved" faction versus the "WTF I didn't do anything" camp. Meanwhile, Kuro Games has stayed completely silent — not even a standard ban wave announcement.

The most viral moment came from a B站 (Bilibili) content creator who got banned and immediately uploaded a video titled "Wuthering Waves, Why Are You Banning Me for YOUR Bug?" — proudly declaring on camera, "I just used your bug to one-shot a few bosses." When screenshots hit NGA, the comments absolutely demolished them, with the top reply reading: "This had me dying at 2am, absolute hall of fame material."

Another user reported that a WuWa CC they follow also got banned for "using a bug to one-shot several field bosses." The CC was reportedly furious, insisting it was Kuro's fault for leaving the bug in the game and that they only used it "accidentally." Classic copium.

So what exactly are these "bugs"? Multiple players explain that WuWa's open world has several extremely high-level red-name elite enemies that can be cheesed by exploiting terrain geometry — if you haven't built a ranged character, it takes literally dozens of minutes of chip damage. People had already predicted that some players would use auto-clicker macros to AFK farm these enemies.

As early as day two post-launch, players spotted people advertising "tech-powered Echo (声骸) farming services," and there were infamous clips of a fully-built Dark Rover glitching into the overworld map and going on a rampage. Basically, WuWa's cheating and bug-exploitation problems were baked in from launch day.

But the real controversy isn't about whether cheaters should be banned — it's about whether players who merely exploited Kuro's own bugs should get caught in the crossfire. One highly upvoted comment nailed it: "I've got no issue with banning scripters, hackers, or reroll accounts — as long as you don't punish players for YOUR broken game."

Some players raised an even sharper question: if Kuro is in the right here, why not just publish a ban announcement like every other game does? One commenter speculated: "Either the bans aren't as justified as they seem, or — even wilder — they were done manually with no records, so they can't even produce a proper count." Harsh, but honestly a fair point — how does a legitimate ban wave have zero documentation?

The rational take, of course, is that many of the banned accounts probably did use actual cheats like god-mode or instant-kill hacks. Players who merely exploited terrain geometry with basic attack macros probably wouldn't trigger a ban, "since they didn't modify data or use speed hacks." So the real situation is likely a mix — some genuinely caught cheaters are now playing the victim card.

Perhaps the best summary came from a player who wrote: "No issue with banning exploiters. Whether this ends up being WuWa's wrongful ban wave or players just being in denial — either way, it's peak drama."

As of now, Kuro Games still hasn't released any ban announcement or official statement. The "cheaters deserved it vs. why ban me for YOUR bug" war rages on. For a game that just launched, regardless of who's right, this whole situation is the textbook definition of "speedrunning your own reputation."

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