
Just fifteen days into launch, six major disasters stacked up back to back — that's the report card Yixin (易信), the international server operator for Memento Mori (千年之旅), handed to its player base. One player, freshly banned and kicked from the official Discord for speaking up, penned this damning exposé of the game's first half-month. After reading through it all, you'll understand why CN server players are suddenly feeling pretty good about Bilibili's management.
**Chapter 1: The Razer Wallet Debacle** — First blood drawn right at launch. Players discovered that international server top-ups were significantly more expensive than the CN Bilibili server. Some clever folks found that topping up through Razer Gold wallet was slightly cheaper, and word spread fast. Instead of adjusting prices, the devs dropped a nuke: they shut down Razer wallet payments entirely, citing 'fairness concerns.' Zero advance notice, zero compensation. Translation: they'd rather lose your money entirely than let you save a few bucks. The original poster says they got banned from Discord just for bringing this up.
**Chapter 2: The Deleted Game Mode** — After clearing a stage, players got a pop-up saying 'Monster Matrix Unlocked!'... except the mode didn't exist. Turns out the devs straight-up deleted it from the international build, supposedly due to 'technical issues.' CN players noted that while it was a niche mode, it still provided farming resources and five-star awakening materials.
**Chapter 3: The 520 Holiday Mail Fiasco** — While CN players were flexing their 520 (a Chinese Valentine's Day equivalent, since 520 sounds like 'I love you') holiday mail rewards, international players got absolutely nothing. After a full-blown riot in Discord, the devs reluctantly asked players to submit their IDs for compensation, which arrived the next day. Player @不知所谓的枪 pointed out that even the compensation was bugged — some players received double rewards while others got nothing extra.
**Chapter 4: The Wrong Rate-Up Banner** — This one might be the most legendary gacha screw-up in recent memory. The event banner was advertised as featuring a 5-star DPS unit plus three 4-star characters from the same team, designed so players could build a complete squad from one banner. After hundreds of pulls, players realized the 4-star rate-ups were from a completely different banner. You'd need to pull on the OTHER banner to get the full team. After massive backlash, the fix came with 'technical reasons' as the excuse and a laughable compensation: one copy of each correct 4-star character plus a single constellation upgrade. Zero gacha currency refunded.
User @w eiw95360 dropped an even more damning follow-up: the devs quietly deleted their own apology notice from the game afterward, trying to scrub the incident clean for new players as if nothing ever happened.

**Chapter 5: Gutted Event Rewards** — When players compared the international server's first event shop to the CN version, the differences were staggering: fewer items available, higher prices, nerfed daily login rewards, reduced stage clear rewards, and — the cherry on top — event hard stages locked behind full main story completion. Their 'copy-paste from CN' somehow came out worse than the original. After being called out alongside the banner fiasco, the devs first claimed 'this isn't a bug,' then backtracked to 'we're sorry for the bad experience,' offering 6 gacha pulls and 10 candles as compensation — the candles being interpreted by many players as a deliberate taunt.
**Chapter 6: Discord Police State** — Anyone who mentioned refunds, guided others on how to refund, brought up the Razer wallet incident, or criticized NetEase got instantly banned and kicked from the Discord server — community slang calls this 'getting a plane ticket' (飞机票). While the official customer service reps were posting 'we welcome all feedback!' in chat, they were silently mass-banning anyone with actual complaints. Player @不知所谓的枪 shared their personal experience: spent a couple hundred bucks planning to keep it as a side game, only to get fed a different disaster every few days until they completely lost faith. Their verdict: 'except for the writing, everything from the producer to the management is absolute garbage.' Another player from the Taiwan/Hong Kong server chimed in that Yixin is even worse than Bilibili.

An interesting piece of backstory from @不知所谓的枪: during the CN beta, Memento Mori was hit by the 'Thousand Years of Green' (千年之绿) scandal — basically a writer sneaked NTR (netorare/cuckolding) subtext into the story, where the player's main love interest was being romanced by the antagonist. The studio boss personally fired the writer and had the story rewritten. The current writing is apparently quite well-received, with 2 canon marriage routes and numerous romantic developments, earning praise as a true 'Master Love' (ML) focused game. Multiple commenters lamented that 'the writing deserves a better platform' and suggested 'some company making an ML game should just poach these writers already.'
To sum it all up: Memento Mori's international launch is a masterclass in how NOT to run a gacha game. From nuking a payment method that saved players money, to botching the gacha banner, nerfing event rewards, mass-banning compliers, and then deleting your own apology — every single move was a precision strike on player trust. As one commenter put it perfectly: CN players could always blame Bilibili before, but this time Yixin was YOUR choice. Can't play the innocent card now, can you?
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