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Girls' Frontline 2 Dumps Massive Free Pulls to Lure New Players — But Community Says It's 'Defibrillating a Corpse'

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When a gacha game starts handing out free stuff like candy, should you be excited or worried? Girls' Frontline 2's latest move gives us the answer. The devs reran the launch-exclusive 10-pull login event, packed the newbie quests with generous rewards, and rolled out a full suite of new-player bonuses — all signs that the game is desperately scrambling for fresh blood. The original poster's closing line says it all: "The empire rises or falls on this one battle."

But the comment section turned into a full-blown memorial service. Before the freebies could even warm up, players' attention was hijacked by the new Nagant skin's artwork — "That Nagant skin art... doesn't quite look human," one commenter noted. Another piled on: "Why does her belly look so bloated?" The character art quality became the first casualty of the announcement.

More damning than the art roasts was the near-total absence of positive feedback. One player nailed the core issue: "The real problem is the game is exhausting to play. Even if you recruit new players, they won't stick around." Someone else shared an even wilder story: "I uninstalled a few days ago and my hard drive stopped working — I'm not touching this game again." At this point, Girls' Frontline 2 is practically an HDD killer.

What truly ignited the community's fury was the Daiyan (黛烟) storyline debate — a perennial sore point that refuses to die. One legendary comment captured the spectrum of player sentiment: "Optimists wonder when they'll fix it, pessimists wonder when the game will die — I just want to know when they'll release the original storyline." Another player cut even deeper: "Abandoning Daiyan didn't just ruin the Girls' Frontline IP — who would dare touch any future game from Sunborn (散爆网络) ever again?" In the community's eyes, the Daiyan fiasco was the point of no return, and no amount of free pulls can rebuild shattered IP trust.

The most entertaining thread was the "resurrection match" discussion. When someone asked "Is there any chance of revival?", the replies were unanimously grim: "For other games I'd leave a back door, but for this memorial service I won't — zero chance of resurrection." Another wrote: "No shot. Laika: An Aged Blood (来古弥新) next door looks more likely to survive than this game." And the crown jewel: "They're just defibrillating a corpse." Players even coined memes mocking the dev lead: "Didn't you say you had all the time in the world to outlast the players? Thinking about that is hilarious now."

As for the value of the freebies themselves, players weren't impressed either: "Is it still an 80-pull pity? They're throwing all these free pulls but planning to make money off skins?" The implication being that without fixing the gacha mechanics and monetization strategy, dumping resources is just drinking poison to quench thirst. For now, the community's verdict on GFL2's recruitment offensive is brutally clear — and not optimistic at all.

"Is it still 80-pull pity? Giving away all these free pulls — are they planning to carry revenue on skins alone?"

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