
Girls' Frontline: Bakery Steam Reviews Weaponized — Negative Reviews Mass-Reported, Deleted, Players Muted; 'Mostly Positive' Rating Suspected to Be Manufactured
A gleaming 'Mostly Positive' badge sits on the Steam page, yet negative reviews keep vanishing and their authors keep getting banned from the community hub. Welcome to the absurd circus surrounding Sunborn's Girls' Frontline: Reverse Collapse — where the path to good ratings apparently runs straight through the report button.

The original poster laid it out in one sentence: through mass-reporting negative reviews, die-hard fans of the Girls' Frontline franchise managed to push the game's Steam rating to 'Mostly Positive.' One commenter from NGA's game general forum (游综) quipped: 'As a Chinese indie game, getting Mostly Positive is quite the achievement. With Sunborn's track record, they should definitely pivot to gacha live-service games — surely those would rake in revenue and build rock-solid player trust.' The sarcasm was palpable.
The most damning evidence came from a player who claimed to have actually beaten the game. After finishing it, they went back to add more detail to their negative review — only to discover the review had been deleted entirely, and they had been muted from the Steam community hub.

The player fumed: 'Some stan will probably say my review was just mindless trash talk. But I guarantee my comment was less aggressive than one-tenth of the positive reviews that trash-talk players who prefer waifu-focused content.' They included screenshots proving their deleted review was tame and reasonable, while positive reviews containing attacks on other player groups were allowed to stay.

People noticed something fishy: the total review count barely moved, yet positive reviews kept climbing. 'Did everyone who finished the game suddenly change their mind?' The real answer, it seems, is that negative reviews got reported into oblivion and their authors got silenced — so of course the positive ones look more dominant. Players called this 'Steam community management' (g胖社管) — weaponizing platform tools to systematically scrub criticism.
What made this even juicier was the civil war on NGA. Two sub-forums — 'Game General' (游综) and 'Mobile Game General' (手综) — went to war over this. Game General users accused Mobile General regulars of arguing from a tribal 'us vs. them' mindset, while Mobile General accused Game General of being mindless corporate shills (尽孝). The flame war produced a single megathread exceeding 70,000 replies.



One commenter dissected the narrative: 'They flex achievement completion rates from the first hour of launch, then flex review scores that include people who played under an hour, then flex the unfiltered rating as the final W.' In other words, fans cherry-picked early positive data from negligible playtime to paint a rosy picture that doesn't hold up under scrutiny.
The commercial performance is equally embarrassing. Players pointed out the game hasn't even sold 100,000 copies — less than 'My Sister Came Along' (妹相随), another indie title used as a benchmark. One user slammed the 70% positive rate as 'absolute garbage for a fan-service game' — noting that niche fan-oriented titles normally command much higher ratings.
Not everyone was purely hostile, though. One voice of reason commented: 'Nobody actually talks about the game itself — it's all about the developer. At least play it before judging, right? Sunborn may be terrible, but you should actually have played a game to review it.' But this measured take was drowned out by the tidal wave of mutual hostility.
The circus shows no signs of stopping. From negative reviews getting nuked and players getting banned on Steam, to a 70,000-reply flame war on NGA, Sunborn and the Bakery franchise have once again proven the age-old internet law: the harder you try to suppress criticism, the louder it gets. As for that 'Mostly Positive' badge — at this point, only the people who engineered it believe it.
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