
Clothing censored first, then the bust, now even the collarbones are gone — Gui Long Chao's escalating character model nerfs have finally pushed players past their breaking point. To add insult to injury, the official apology only acknowledged 'wording issues' and 'reward problems,' conveniently skipping over the elephant in the room: the gutted character designs.
It all started with the game repeatedly modifying female character appearances. The original poster dropped comparison screenshots and sarcastically wrote, 'You really think players are laughing at you because of the issues you mentioned?' — implying the real joke is the dev pretending nothing happened to the models.

One commenter in the first reply posted detailed model comparisons, asking: 'They already changed the outfits before — fine. But now they even removed the collarbones?' They even snarkily speculated that maybe the censors 'can't see their own collarbones' — a jab at whoever approved these changes.

Reply #6 was the real MVP of this thread — they dropped three images laying out the full timeline: outfit changes, then bust nerfs, then collarbone removal. The commenter questioned whether a 3D side-scrolling beat-em-up game could actually make money by pandering to 'xxn' (小仙女, a derogatory Chinese internet term for certain performative female fans who police character designs) on Weibo.


The official apology statement became the cherry on top. A commenter in reply #11 nailed it: 'The announcement says only the copywriting tone and reward settings were the problems — character designs? Not a single issue, apparently.' In other words, the devs don't think they did anything wrong to the models, and this 'apology' was just a smokescreen.
What really sent the NGA community into orbit was the state of the game's official Weibo comment section. Reply #4 revealed that the top dozens of comments under the pinned Weibo post were 'either xxn or 乙解 (yi jie, obsessive fangirls who aggressively stan male characters)' with almost zero exceptions. One commenter even found a highly-upvoted comment reading 'Kill everyone who says they won't play games with male characters — none of them are innocent.' As reply #13 put it with brutal conciseness: 'They've been communicating all along — just not with male players.'
The resource allocation was the final nail in the coffin. Replies #10 and #19 exposed that Gui Long Chao's Weibo account — with only 70K followers — was running a gold bar giveaway, while their Bilibili account with 400K+ followers initially offered just... 3 acrylic boards. When the backlash hit, they scrambled to add a ¥5,000 JD gift card to the Bilibili side — but by then, the damage was already done.


Reply #5 quoted a famous remark — 'one nsfw move and you're done' — arguing the game essentially killed itself before even launching, destined to become 'nothing more than a footnote in gacha game history.' Reply #9 gave an even more pointed prediction: 'dead in one month, completely forgotten in three,' and broke down why the female audience market is already saturated — Reverse:1999 has its British lesbian aesthetic, Ash Echoes (57) has its tomboy energy, Light and Night has its beefcake husbands, and miHoYo's entire roster covers everything in between. A 'mixed-gender national style' game like Gui Long Chao simply can't compete.
Reply #18 posted a screenshot with the caption 'now even women are saying "I'm a woman and even I think this is ridiculous"' — suggesting some female players themselves were cringing at the whole ordeal.

From censoring outfits to erasing collarbones, from gold bars for 70K Weibo fans to acrylic boards for 400K Bilibili followers — Gui Long Chao's sequence of moves perfectly embodies the phrase 'the more you fix it, the more you break it.' The apology refuses to address the real issue, the comment section has become an echo chamber for a specific demographic, and platform rewards are wildly lopsided. At this rate, the clock is ticking — and it's not ticking in Gui Long Chao's favor.
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