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Wangque Qianye Drops Round 2 of Nerfs: Old Gear Gutted, Identical New Gacha Gear Replaces It — Producer Mocked as 'Trash but Cocky'

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Nerf old exclusive weapons, then release nearly identical new gacha gear — Wangque Qianye (忘却前夜) just spelled out "pay-to-win" in neon lights. According to an NGA gossip thread, this marks the second round of nerfs by the game's producer known as "校猫" (School Cat). The first time they nerfed a limited character and got roasted; now they've come back for round two, gutting old weapons to push new whale bait. Classic bait-and-switch, but somehow worse.

To rewind: the first controversy centered on nerfing a limited character called "Purple Lady" (紫色夫人), part of the "Big Lucky Bag 2" (大福袋2) banner. That alone was enough to land the game on NGA's drama board. Before the nerf, players were enthusiastically recommending the game; after, it virtually disappeared from community radar. A detailed comment in the thread argues the character wasn't even hard to balance — fewer trash mobs in stages would've naturally kept her in check. But the producer wanted both "balance" AND engagement metrics, stubbornly refusing to add short stages or skip functions, grinding players into oblivion.

Round two is even more egregious. Multiple players confirm that while old exclusive weapons got nerfed, the new limited gear introduced in their place has virtually the same effects — just locked behind a fresh gacha banner. To add insult to injury, after nerfing old characters, they realized the new ones were too weak to sell, so they buffed the newcomers while leaving the old roster gutted. One commenter dropped a meme image perfectly capturing this absurdity.

Beyond the pay-to-win stunts, the game's character balance is an absolute mess. A lengthy breakdown from one player reveals that the new character "Murphy" (墨菲) is an omni-tool who does everything except DPS — yet she's so overtuned that people wonder why Purple Lady was nerfed in the first place. The mirror mechanic nerf also collateral-damaged several team comps, with shield-strike teams hit hardest. The producer's "have your cake and eat it too" design philosophy has systematically destroyed the game's reputation.

The comment section is a unified roast session against anyone still playing. "Anyone still playing deserves what they get," reads one upvoted reply. Another reminds everyone that the producer literally said in the past: "Character nerfs won't be a one-time thing — I can't guarantee anything." A third keeps it brief: "No big deal, just the usual karma for anyone still playing." One former player expressed relief at quitting early, saying they almost fell into the same trap as another notorious gacha game, Reverse:1999.

Interestingly, multiple commenters point out that Wangque Qianye's publisher Lingxi Games (灵犀互娱) is an Alibaba subsidiary — and another of their titles, "代号鸢" (Code: Kite), also has its own active drama thread on NGA. The rot runs deep. Even a self-described casual player who claimed not to care about nerfs decided to quit, saying they were sick of relearning their entire rotation every time the devs changed things. As one commenter put it: "How can you trust a company that runs a fandom cult behind the scenes? Anyone still playing through these nerfs probably wouldn't care if they lost a few more cards anyway."

In the end, Wangque Qianye has perfectly demonstrated what "trash but cocky" (又菜又爱玩) means — nerf reputation, nerf gear, nerf the playerbase's wallets. Producer School Cat's amnesia seems to hit faster than the internet's memory, except this time the players remembered everything.

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