
Industry Veteran 'White Dragon' Trashes ML Gacha Games — Players Roast Back: 'Your Own Game Flopped, Sit Down'
Another industry figure crashes and burns in public discourse. White Dragon (aka 'Brother Long'), a game producer who some players once unironically called a 'living legend,' recently posted on social media with what appeared to be a dismissive take on ML (Master Love) gacha games — titles that revolve around making every female character romantically devoted to the player. But instead of engaging with the argument, NGA users went straight for the jugular: Brother Long, how's YOUR game doing?

White Dragon has been around the Chinese gacha scene for a while, but he's better known for controversy than for hits. The top reply on NGA nailed it: 'White Dragon really is a product of THAT company — the same condescending attitude toward ML games is unmistakable.' Another user asked the real question: 'So what exactly has White Dragon made that was actually good?' — a devastating rhetorical question, because everyone in the thread already knew the answer.
The replies quickly spiraled into roasting territory. One commenter noted the irony: 'How is Brother Long suddenly dissing ML games? Those projects have nothing going for them except fanservice. If not ML, what — NTR? Well, Sunborn (Girls' Frontline devs) went the NTR route, and look how that turned out. And then Brother Long himself didn't want ML either, so Dragon Games kicked him out — now THAT'S some real NTR.' This single comment packs an absurd amount of lore — referencing the infamous Girls' Frontline 2 NTR scandal while revealing that White Dragon was reportedly ousted from his own company, Dragon Games. Getting cucked by your own studio? Peak irony.
The community wasn't done. One user played innocent: 'Just curious — where is Brother Long working now? No particular reason for asking,' which is internet speak for 'you can't even hold down a job at your own company, sit down.' Another user racked their brain trying to name a single game that met White Dragon's presumably high standards and could only come up with '异尘达米拉?' (Erta Damila) — essentially proving that the man's standards far exceed his own output.
When someone brought up Wuthering Waves (鸣潮) as an example, another user fired back: 'Brother Long talks like his own games are so much better — he doesn't even deserve to compare himself to Kuro.' One commenter went nuclear: 'Does Brother Long think he's Kojima now? Nobody's calling him a living legend.' Comparing a producer whose flagship title already died to the creator of Metal Gear Solid is peak NGA savagery.
Not everyone was purely roasting, though. A couple of comments offered more nuanced takes. One user argued that White Dragon's core point — 'don't do what you're not good at' — actually makes sense: 'If your whole writing team is female-oriented fiction authors or fanfic writers who only know how to ship characters, forcing them into an ML game is a death sentence.' Another user elaborated: gacha studios need to commit to their identity from day one. Switching from a CP (character pairing) style to ML mid-lifecycle betrays the original fanbase while failing to attract new players who already have better ML options. Both comments cited horror stories like 解神者, 纯白和弦, and Girls' Frontline 2 as cautionary tales of games that disrespected their own players — making the protagonist a literal toolboy while letting female characters chase after male NPCs.
One particularly fiery comment took a broader shot at the entire Chinese mobile gaming industry: 'Not a single one of these companies has developed their own game engine. Not one has pioneered a genuinely new gameplay mode. They're all doing business innovation, which has absolutely nothing to do with games.' This transcends the ML debate entirely — it's a indictment of an industry that treats players as walking wallets rather than an audience to serve.
Meanwhile, a commenter dropped a spicy rumor: Kuro Games (developers of Wuthering Waves and Punishing: Gray Raven) supposedly has new content dropping on May 5th, and the user half-jokingly suggested Kuro should pivot to making an open-world otome game with action combat — 'a one-of-a-kind global niche.' While clearly tongue-in-cheek, it reflects genuine exhaustion with the current gacha landscape where every studio is fighting over the same ML/anti-ML battlefield.
As of this writing, White Dragon has not responded to the NGA thread. But the community verdict is already in: a producer whose own game (Fog Sequence / 雾境序列) flopped spectacularly has no business lecturing the industry on what works and what doesn't. In a gacha scene where the ML debate is tearing communities apart, 'do as I say, not as I failed to do' isn't exactly a winning argument. As one commenter put it most succinctly: 'If Brother Long actually had any talent, Fog Sequence wouldn't have died the way it did.'
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