

Only six months after launch, and they're already pulling this? A brand-new rarity tier, 180-pull pity, universal breakthrough items banned — this 'super limited' character has veteran players having flashbacks to a game that's already dead and buried: Burst Witch (爆裂魔女). History doesn't repeat, but it sure does rhyme.
Let's rewind to when this all started. Journey of the Millennium announced a new 6-star rarity tier with a 180-pull hard pity system. The rates? A measly 0.93% with pity factored in, and a jaw-dropping 0.37% without pity — even lower than Girls' Frontline's notoriously stingy gacha. But the real kicker: characters of this new rarity can't be awakened using universal breakthrough items, essentially invalidating every awakening box veteran players had been hoarding.
And just yesterday, the devs dropped an official statement boldly declaring: 'We won't run away.' Let that sink in — when has a game ever needed to publicly reassure players it won't shut down? That alone was enough to send the community into a frenzy.
Then today, the New Year 6-star limited character 'Chenlong Wei' (辰龙卫)'s skill kit was revealed, pouring gasoline on the fire. This character breaks the standard design where skill upgrades only happen at awakening levels 1 and 5 — Chenlong Wei gets skill enhancements at levels 1, 3, AND 5. Three full awakening paths, each one making her more busted than the last. She flat-out obliterates every existing DPS character in the game. A power-creep monster just six months after launch. Truly 'limited' in every sense of the word.
The math nerds have already crunched the numbers: the Bound Form variant of Chenlong Wei boasts 4 separate damage multipliers at max awakening. Beyond the base 40% suppression damage at 0-awakening, there's a skill multiplier boost at 1-awakening, plus a 50% damage increase and 40% ATK boost at 5-awakening. Back-of-the-envelope math says max awakening deals over 2x the damage of a base pull.
But what does that actually cost? Max awakening means pulling 6 copies of the character, each requiring up to 180 pulls at pity. That's roughly 900 pulls total — and you can't use any universal awakening items as substitutes. As the top-voted comment put it: 'A true Stone Block War God (石块战神).' The community's sarcastic nickname for characters that are absurdly powerful but equally absurdly expensive to build.
The comments section erupted. One player noted that 'the guys over at 韭韭韭一 also dropped a New Year limited unit that power-crept all DPS characters' — and Reverse: 1999 did the same thing. But the real issue isn't whether a single character is strong; it's the cost barrier and what it signals about the game's future. Dropping this kind of nuclear-level limited unit at the six-month mark doesn't exactly scream 'long-term investment.'
One veteran player's comment hit especially hard: 'I joined because the game gave out scattered monthly cards as launch compensation and the devs seemed generous... the Tieba (贴吧) community was thriving, even rivaling the legendary Sun Bar (孙吧) in activity... who could've guessed things would go downhill this fast, not even reaching the first anniversary.' From beloved community darling to shameless cash-grab in just six months.
The most devastating comparison came from a commenter who said: 'This is basically the Burst Witch playbook all over again — 2022 to 2024, history repeating two years later.' Another user piled on: 'And there are exclusive pets, and holy artifacts, and it can still crawl along!' For context: Burst Witch launched in 2022, milked players with aggressive limited-character power creep, and shut down in 2024. This comparison is giving Journey of the Millennium players serious chills.
In a twist of dark humor, someone pointed out the character shares a voice actress with a famous Arknights character ('same VA as Chen'). Another quipped about the devs' zodiac plan: 'Guess they're planning to run for twelve years — one character per year.' Players have apparently reached the 'laugh through the pain' stage of grief.
In the face of this legendary backstab, the third comment down might be the most pragmatic take: 'Good thing I quit and deleted my account the moment this banner dropped. The cash-grab intent couldn't be more obvious. Just a warning to anyone still playing — a company that's about to run away won't tell you they're about to run away.'
Current state of affairs: the reveal of this limited character's skill kit has turned community sentiment from anger to despair. The devs' 'we won't run away' statement, paired with this blatant cash-grab move, has reached peak irony. Whether Journey of the Millennium survives to see its first anniversary is anyone's guess — and at this point, probably not even the devs themselves know.
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