
Korean Cult Hand Gestures Spotted in THREE Major Chinese Games — World Beyond, Honor of Kings, and miHoYo Titles Caught in Explosive Controversy
The Chinese gaming community just unearthed a chilling controversy — eagle-eyed players discovered that at least three major domestic games appear to feature hand gestures linked to the Unification Church (统一教), a controversial Korean religious organization. The titles caught in the crossfire include NetEase's otome game World Beyond (世界之外), Tencent's mega-hit Honor of Kings (王者荣耀), and multiple miHoYo products. The question on everyone's mind: just how many "cockroaches" are hiding in the house?


The original poster dropped multiple in-game screenshots side-by-side with the alleged cult gesture for comparison — and the resemblance is striking. The post itself was lean on words, captioned simply "How many more cockroaches are hiding in this house?" but the comment section erupted. Users quickly dragged miHoYo into the conversation, demanding proof of their own involvement.


One top commenter cut straight to the heart of it: "A Chinese-made game that doesn't even have a Korean server, doesn't even have Korean players, markets primarily to domestic audiences — and still uses this gesture?" The implication was damning: this isn't some localization design for the Korean market, but something far more deliberate. They added: "This gesture isn't just about insulting Korean men" — suggesting a deeper layer of cult symbolism at play.
The debate quickly escalated from "is it real?" to "will they apologize?" Another commenter laid out the likely responses: the otome game wouldn't "kneel" (滑跪, gaming slang for capitulating to outrage) like certain male-audience titles — they'd protect their core female playerbase. As for Tencent, unless politics or revenue was at stake, there was zero chance of an apology. A follow-up jab targeted a certain shooter game that allegedly "went soft at the knees" over a manufactured controversy from radical female gamers, drawing a sharp contrast.
Predictably, the thread devolved into gender warfare. One commenter raged: "First they raid male-oriented game spaces, then they pollute so-called 'general audience' games, and now they're openly mocking people in female-oriented games." Another user went scorched-earth, ridiculing the absurdity of a male NPC in an otome game making the gesture toward female characters — "who exactly is this supposed to insult?" — before getting bombarded by what they called organized downvote brigades from radical fans (集美, internet slang for aggressive female netizens).
Some users tried to expand the scope, posting screenshots claiming even more games might be involved — including one from the Puzzle & Dragons community. But cooler heads pushed back, noting the additional evidence was far less convincing than the original three cases, with one commenter saying the gesture was barely visible because the character was clearly just holding an object.

As of now, none of the three implicated studios have issued any public response. But the "cockroach" metaphor has already spread far and wide across gaming forums. From gesture forensics to cultural infiltration theories to full-blown gender war, this controversy has long outgrown a simple game of spot-the-difference. When players start scrutinizing every pixel under a microscope, publishers beware — nobody wants their game branded as the next "cockroach nest."
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