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Money Can't Buy Love: TapTap Rating War Erupts as GFL Developer's New Game Gets Review-Bombed Back to 7.9

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"The rating that was just bought back up to 9.7 — it's tanking again!" — This NGA user's cry instantly set the whole thread ablaze. Here's what happened: A new title under Sunborn Network's Girls' Frontline (GFL) IP had its TapTap rating suspiciously climb back to 9.7, allegedly through paid reviews — a.k.a. what Chinese gaming communities call "buying scores" (买分). But instead of papering over the damage, this move backfired spectacularly, poking the hornet nest of long-simmering resentment among GFL veterans. The rating promptly crashed back down.

The comment section erupted instantly. One user nailed the core irony: "If you hadn't tried to rig the score, people might not have targeted you this hard. It might have died down on its own. But now you've shown everyone exactly where it hurts — and you think GFL veterans can't find an outlet for their rage?" In Chinese gaming slang, this is called "revealing your soft spot" (软肋暴露了) — the mere act of buying ratings told every disgruntled player precisely where to aim.

This comment perfectly captured the absurdity: the developer tried to use money to mask its reputation crisis, but ended up advertising its own pressure point. "Right on the seven-inch!" (打到七寸了, a Chinese idiom for hitting someone's most vulnerable spot) became the thread's consensus reaction. Another user was even more blunt: "It costs money to buy ratings from behind bars, but it costs me nothing to leave a one-star review" — a pithy take on the asymmetry between corporate budgets and the free labor of angry gamers. "Let's see who outlasts whom," was the unspoken message.

One veteran player revealed the deeper root cause of the review bombing: they explained that when they first started playing, they knew nothing about Yu Zhong (the head of MICA Team/Sunborn) or the GFL IP's troubled history. After a friend in their group chat laid out the full story, they received a piece of "friendly advice": "If you hate Burned Action 2's (烧钱2, a derogatory nickname for GFL2) storyline, go leave a negative review on the Bakery (面包房, the community nickname for this game). Yu Zhong started it by screwing over his players first!" It turns out many reviewers aren't just reacting to the new game — they're channeling years of accumulated frustration from being unable to get refunds after the disastrous fourth closed beta (四测) that scammed players out of their money.

As for TapTap, the platform itself became the butt of jokes: users quipped that TapTap must be "raking it in" (赚麻了) since both sides of the rating war generate traffic and engagement. One player jokingly described the rating's wild oscillations with the meme "You limping? Done limping? Good — now it's MY turn to spin!" (一瘸一拐), painting a vivid picture of the score bouncing back and forth between bought highs and bombed lows. As for where this rating tug-of-war ends up — it's currently settled back at 7.9, but who knows when the next wave of score-buying will hit?

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