游戏瓜瓜Gameossip
热门预警 🔥深夜大瓜

White Night Melody's Insane KOL Marketing Lineup Leaked — Players Question If It's a Copy-Paste of Tencent's Yuanmeng Strategy

0 热度

White Night Melody hasn't even launched yet, but its absurdly stacked KOL (Key Opinion Leader) promotion lineup already blew up NGA. The OP dropped a screenshot claiming this lineup "could body every gacha game released in the past two years except miHoYo's" — yeah, Tencent's got deep pockets, and they're not shy about using them.

But the OP quickly pivoted: while the beta gameplay was decent, the community has been getting increasingly toxic with "NGA trolls (泥潭打滚人) multiplying by the day." In his view, White Night Melody's target audience isn't core gacha gamers — it's more of a "big potluck" (大乱炖), going for everyone regardless of gender or genre preference. His advice? Wait and see.

The comment section was quick to call out the elephant in the room: this KOL list overlaps heavily with Tencent's Yuanmeng Stars (元梦之星) marketing blitz from before. One reply noted "a ton of them are copy-pasted, though still fewer than Yuanmeng." Others pointed out that gacha-specific creators like Katerya (卡特亚) and Yang Yan (杨颜) were probably added specifically to court the gacha crowd. Looks like Tencent shares its marketing database across all its properties — who knew.

But what really set things off was the BL (boys' love) promotional art. Someone straight up said "even Tencent money can't make me overlook that gay art." White Night Melody's official stance was equally unapologetic — their countdown teaser was basically saying "don't like it? The door's right there. We don't do pandering here."

Things got even spicier when someone dug up one of the BL art characters and found that his in-game rating page art looked wildly different from the promo art, sparking a whole thread about inconsistent artist quality.

One fired-up player demanded the devs add a policy where anyone "uncomfortable with certain content" could get a full refund plus "emotional distress compensation." Their take: this kind of promo is like "a Pride parade" — trying to have it both ways. Someone immediately clapped back, calling them completely unhinged (打滚打魔怔了) — the art was never hidden, it appeared in the preview video. If it's a dealbreaker, just don't play. Demanding psychological compensation is next-level entitlement. Both sides went at it in the comments.

The gacha monetization also sparked heated debate. Multiple players flagged that the game borrowed miHoYo's infamous "corpse piece" (尸块) constellation dupe system and signature weapon gacha, which is rough for light spenders (微氪党). A White Night Melody beta veteran broke down the constellation system: each character needs 6 dupes to unlock all traits, and most traits affect actual skill mechanics, not just raw numbers. Signature weapons got a slight cost improvement, but it's "debatable how much that helps." Someone also warned that limited banners would likely start from the second event onward, though nothing's confirmed — so they're "not eating sh*t before it's served" (不贷款吃屎, meaning don't doompost before it happens).

Perhaps the most facepalm-worthy comment was from someone who claimed to have participated in multiple beta tests and "didn't even know the game had signature weapons," suggesting these systems were either barely present or not yet implemented during beta. Meanwhile, long-time Zhoulong (烛龙) fans — the ones who followed the studio from its single-player RPG days — expressed disappointment at certain character designs, with one lamenting that seeing a "male courtesan with contorted bodies" was enough to kill their enthusiasm.

The most brutally honest take came from one commenter who just said it straight: "A fujo-bait game — do guys actually play these? I mean, most guys." This one sentence pretty much nails the core controversy: when a game tries to simultaneously appeal to male gamers and the BL/fujoshi crowd, who actually sticks around?

All things considered, White Night Melody's marketing playbook is "brute force works": top-tier KOL carpet bombing, a Yuanmeng-style resource blitz, and intentionally leaning into controversy rather than dodging it. The visibility is maxed out, sure, but the community fractures are plain as day — core gamers think it's too scattered, casual gacha fans think it's too tryhard, light spenders think the dupe system is predatory, and straight guys think the BL content is too aggressive. Tencent's big hand is warm, alright, but when you're reaching for everyone at once, the question is whether you can actually hold on to any of them. We'll have to wait for launch day to find out.

评论 (0)

暂无评论,来说两句吧! 🍉

发表评论