
Other gacha games hand out premium currency and pull tickets when bugs hit. Girls' Frontline 2: Exilium (追放)? They gave players gold coins — the very resource the bug broke in the first place. NGA forum users couldn't believe their eyes.

Here's what happened: Exilium's gold coin dungeon (金币本) had a bug that shorted players roughly 200 gold per run — about 1/20th of normal output. The devs hotfixed it without server maintenance, then distributed 5000 gold coins to all players as "compensation."
Sounds decent? Not so fast. The gold dungeon costs 20 stamina per run, is hard-capped at 2 runs per day, and yields about 3000-4000 gold per clear. So 5000 gold equals roughly one single dungeon run's worth of loot. They didn't even bother giving out stamina potions.
One player broke down the math: "How much stamina and pull currency does 5000 gold even equal?" The answer: about 20 stamina's worth. That's it. A commenter who became the thread's top reply nailed it: "Gold dungeon bug → gold compensation, makes sense right? I guess every other game that gives out premium currency for bugs must be insane then."
Another user piled on: "This gold is what players SHOULD have gotten anyway. Calling a refund of owed resources 'compensation'? At least pay us some interest." Someone else pointed out the bug only affected the level 43 dungeon — which most players haven't even reached yet. Meaning the 5000 gold "compensation" was basically a symbolic handout to an almost-nonexistent affected group.
The mood escalated from meme-tier吐槽 to full-on质疑 about Sunborn Network's (散爆) attitude toward their playerbase. "Be grateful they gave you anything, you crippled Commander" (said with heavy sarcasm), someone invoked the classic "worthy successor to Mihoyo's stinginess" diss, and another declared this "worse than Sairt Number's (赛尔号) devs — at least they reply to your mail when sending resources."
The real kicker: on the same day, the game's community moderators (Yulin Army/羽林军) posted patch notes in the morning saying "whaling too much makes the game too easy and hurts your experience." Then in the afternoon, the devs' official maintenance compensation was... 5000 gold. The one-two punch of "morning: we teach you to play properly" + "afternoon: here's your pocket change" left players somewhere between rage and zen-like acceptance.
One commenter summed it up perfectly: "Clearly their revenue is skyrocketing — they don't need anyone to whale at all." The implication being that Sunborn is so confident in their cash flow that they simply don't care about player sentiment. Whether Exilium's stingy approach is some galaxy-brain retention strategy or just pure hubris... only time will tell.
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