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Girls' Frontline 2: Exilium Launch SLASHES All F2P Resources — Monthly Farming Nerfed Up to 40%, Director Yu Zhong Branded the Biggest Scam Artist in Gacha

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"Apologize first, then figure out how to take it back" — that's essentially the lesson Yu Zhong taught Exilium players at the end of 2023. Streamer Da Fei did a full live breakdown comparing public test vs. closed beta resource gains, and the results were devastating: virtually every single farming resource got nerfed. The NGA community erupted the moment the numbers went public.

The OP laid out the brutal comparison: **Mental Spiral (心智螺旋) items** dropped from 9 to 6 per month for F2P players — a straight 33% cut. **Gold coins for relic gacha** went from 39 to 24 per month, nearly a 40% nerf. Monthly **premium currency income** is 7,820 stones (52 pulls + 9 standard tickets), which is technically 30% more than the 4th beta test. But the OP suspects this is a classic "rob Peter to pay Paul" move — raiding event rewards to pad the daily income, since dataminers found event rewards are stingier than any competitor.

What really pushed players over the edge were the countless smaller chokepoints. **Accessory enhancement costs doubled**, with one player lamenting: "I thought the 90% XP recovery would let me build more characters — turns out we got even less." The daily gold dungeon requires two runs per day. And the free 5-star character reward? You need to **clear the entire main story after launch** before claiming it — can't have players getting too comfortable too early and not opening their wallets.

The cherry on top: while all one-time rewards technically add up to 300 pulls, the vast majority are standard banner tickets. As the OP bluntly put it: "Whether you can actually get them is your problem."

The comment section turned into a full-on roast session. The top-voted comment went nuclear: "Yu Zhong played Genshin Impact for 30 minutes and somehow made something even MORE dogshit — imagine if he'd played a few more hours." Another highly-liked comment nailed the community's frustration perfectly: "Copying miHoYo's monetization, but not their quality? Do you even deserve it? All this e-waste acting like there's a hierarchy of trash."

Some players saw this coming from a mile away: "We all knew it — if Yu Zhong apologizes, he'll definitely claw it back elsewhere. Beta gave more resources for testing purposes, right? Oh wait, beta didn't even give that much. Never mind." Another quipped about getting "the classic miHoYo experience" — pricing like Genshin without delivering Genshin quality. Peak irony of 2023.

For context, Yu Zhong as head of Sunborn Network had a history of trash-talking other gacha games, particularly looking down on Genshin Impact and Azur Lane. Players fired back hard: "Your entire lineage of games can't even beat Azur Lane, sit down. If you love strategy games, go sell your single-player titles — but you just HAD to force your way into the gacha market and satisfy neither crowd." The upvote-to-notification ratio on that comment (55 upvotes vs 10 reply notifications) also sparked a fun community math puzzle about how many downvotes it received.

As it stands, Exilium's launch strategy is a masterclass in "copy miHoYo's worst practices": resource nerfs, matching their pricing without matching their quality, and director Yu Zhong's signature move of apologizing in advance only to quietly claw everything back. This resource nerf scandal, sparked by a single streamer's live data analysis, may well be just the opening act of Exilium's launch disaster.

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