
Girls' Frontline 2 just blew up again. In the new PV, character 95's necklace pendant was frame-by-frame dissected by eagle-eyed players and found to still be composed of keepsakes from male NPC Raymond — the devs' so-called 'fix' turned out to be nothing but a bad joke under the community microscope.
Let's rewind to the fourth closed beta. Back then, 95's pendant was assembled from: a photo of Raymond with his mother, Raymond's personal notes, his mother's heirloom, potato flowers from his hometown, and wheat-like motifs. Even worse — in the actual story, Raymond straight-up gave his mother's keepsake to 95. In any reading of the situation, that's a love token, full stop.



In the new PV, players discovered that the devs' 'revision' amounted to nothing more than a lazy gender-swap on Raymond's photo — the overall pendant design remained completely untouched. The original poster summed it up perfectly: 'The new PV? Let's just say it's changed, but not really' (如改, a sarcastic meme meaning 'technically changed, practically identical').


But here's where it gets even juicier. Players comparing 95's 2D illustration with her 3D in-game model found something wild: the illustration shows a jade pendant, but the 3D model has a lightning bolt-shaped pendant instead — and Raymond's Chinese name (雷蒙, Léiméng) literally starts with 'thunder/lightning' (雷). One commenter dropped the receipts and remarked: 'Looks like the modeler and the writer are tight — they straight-up swapped the jade for a lightning motif, and the PV even gave it a close-up shot.'


Another player saw the evidence and declared: 'Wait, so keeping the Raymond pendant is basically confirmed as intentional at this point? This company really gives off that slimy vibe. The producer even trash-talked players before, absolute madlad.'
Post #4 nailed it: 'Too cheap to redo the assets, too lazy to properly rewrite the script — just tiny patches with jarring transitions. Does this team even proofread their own work?' Post #5 predicted with zero doubt: 'Knowing their writing team, they'll probably just retroactively claim the Commander gave it to her…'
The comment section went absolutely feral. Post #2 delivered peak sarcasm: 'What do you mean "give 95 to Raymond"? They're a perfect match — who even is this random Commander dude to get in the way?' Post #7 went full shitpost: 'BREAKING: Cyber slave-owner steals another man's wife and forces her husband to undergo gender reassignment surgery.'
Post #16 might be the most devastating roast of all: 'Honestly, the fact that 95 didn't immediately shoot the Commander the moment she saw him is already disrespectful to Raymond.' Post #15 asked in despair: 'Changed? Sure, changed. They turned Raymond into a yuri ship and thought we'd just accept it?'
Worth noting: this isn't 95's first rodeo with controversy. Post #19 dropped some lore: back in 2016 when the original Girls' Frontline launched, the National Day update that dropped characters 95 and 97 out of nowhere triggered massive player backlash. Producer Yuzhong (羽中) responded with what became the infamous 'post-holiday price surge' (节后涨) meme. Now in GFL2, 95 is once again the center of drama — as one commenter sighed: 'Destiny, I guess.'
One player also pointed out that the activity boss features deer antlers, and in certain Chinese internet contexts, 'deer antlers' (鹿角) is slang implying 'intense physical conflict' — make of that what you will. Post #13 offered sympathy: 'I genuinely feel bad for 95 fans. I had her qipao skin back in the day. I can't even — they couldn't even be bothered to properly fix the PV.'
From the Raymond keepsake pendant in the beta, to the sneaky lightning motif swap in the 3D model, to the insultingly lazy 'technically changed' patch job in the PV — Girls' Frontline 2 keeps tripping over the same character time and again. Whether it's incompetence or deliberate trolling, only the devs know. But the community's verdict is crystal clear: they're not letting this one go.
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