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Girls' Frontline 2 Launch Day Revenue Is Dismal — Players Roast: 'The Social Experiment Is a Resounding Success'

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Day one of launch and the revenue is already in the gutter — arguably the most "surprising" plot twist in the gacha gaming scene at the end of 2023. Girls' Frontline 2: Exilium officially went live, and within hours, a revenue screenshot blew up on NGA. The OP straight-up declared "the social experiment is a resounding success" — dripping with sarcasm.

The comment section instantly turned into a full-on roast session. One user quipped, "This is our genius producer for GF2 — does YOUR game have a genius producer like this?" — clearly taking aim at producer Yu Zhong (羽中). Others went with the classic NGA mock-poetry format: "Truly Yu-Yu and Zhong-Zhong indeed" and "Truly Tian-Tian and Cai-Cai indeed" — for the uninitiated, this is an ironic way of praising someone's "talent" by literally reduplicating their name and the word for "gifted." The subtext is anything but complimentary.

The most savage comment? "Honestly... that's higher than I expected" — meaning the fact that anyone spent money at all was already a surprise. Another user piled on: "How is there STILL that much?" — the implication being that after all the pre-launch controversies and drama during beta, how did this many people still open their wallets?

When someone genuinely asked "what tier does this revenue fall into?", helpful veterans gave the brutal comparison: roughly ¥56 million for the first month, lower than Blue Archive's CN server launch — "about the level of a cheap asset-flip paper RPG." One particularly knowledgeable commenter added that the real issue is MICA Team's inability to sustain live-service games — even their previous title Neural Cloud (云图计划), which had decent revenue early on, was abandoned when the devs basically went on vacation, with content updates drying up. If GF2's launch numbers are already this much lower than Neural Cloud's, how long can it possibly survive?

Not everything was doom and gloom, though — some players helpfully brainstormed PR spin for the devs: "Just claim PC revenue is a black box and declare victory" — the classic move of saying the real money is on PC where numbers aren't tracked publicly. And the quip "Yu Zhong says don't worry, revenue will spike after the 25th (post-holiday)" perfectly captures the producer's trademark blind optimism. Meanwhile, "Everything will be fine once Christmas hits" and "Watch me make a comeback by New Year's" are the 2023 edition of the timeless copium phrase "just wait for X, things will get better."

Perhaps the most ironic moment: a player wondered, "Wait, this game JUST launched? Why does it feel like it's been out forever?" — to which someone replied, "It's been in beta forever, and thanks to all the drama, everyone already knows it inside out." That's right — GF2 didn't go viral for its gameplay, but for its endless stream of controversies and PR disasters. Truly the must-watch soap opera of the 2023 gacha scene.

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