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Thousand Years Journey Boss 'Xiao Wu' Vowed 'No Skin Gacha' in QQ Group — Then Dropped One Anyway, Players Roast Him Like a Classmate Who Reminds Teacher About Homework

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If you've been in the Chinese gacha gaming circle, you've probably heard of the 'QQ group office' (Q群办公) meme — where game devs or even studio bosses casually drop info in player QQ groups. The boss of Thousand Years Journey (千年之旅), known as 'Xiao Wu,' was infamous for this. Well, the bomb he planted just went off.

Here's the backstory: Xiao Wu once publicly stated in a QQ group that he had 'never thought about' introducing a skin gacha pool. With screenshots to prove it, players took this as a soft pinky promise of sorts.

But then — plot twist — the game announced a new event yesterday, and front and center was... a skin gacha pool. The pity for the skin requires 4,320 crystals (the game's premium gacha currency, equivalent to Genshin Impact's Primogems, roughly 198 RMB / ~$27 USD).

This wasn't even Xiao Wu's first L this week. Just days before, he'd already sparked controversy with careless public remarks (reportedly touching on sensitive topics), tanking the studio's credibility even further. The skin gacha was pure salt in the wound.

The original poster warned that this is a classic 'testing the waters' move — today it's a pool using farmable in-game currency (Purple Gems), but tomorrow they'll introduce a new currency (Green Gems) that requires real money. The slippery slope is real, and players aren't having it.

The comment section went nuclear, but the vibe was surprisingly unified — nearly everyone roasted Xiao Wu for 'QQ group office' as a practice, not just this specific incident.

One commenter nailed it: "'Never thought about it' ≠ 'won't do it.' That was never a promise." But then added the dagger: "The boss should never have gone public with this. Now he's got players scrutinizing every word under a microscope."

The most savage takes were the classroom analogies. Multiple players pointed out that Xiao Wu saying 'I never thought about it' and then getting 'inspired' by a QQ group member is literally the energy of that one classmate who reminds the teacher they forgot to assign homework.

One player summed it up perfectly: "He never thought about it — until a player reminded him. Before is before, uninstall is uninstall." Another quipped: "Isn't the guy who reminded him 100% at fault? Xiao Wu should be thanking the player for the whale-baiting idea." Of course, a few contrarian voices noted this is just a standard limited event pool common in gacha games — 'getting mad about this feels like rage-baiting yourself.'

But for most players, the issue isn't the price tag — it's the pattern. Xiao Wu keeps making public promises and then face-planting into them. As one commenter put it: "The studio has zero credibility left. Last time he got roasted over a few lines, now the remaining players are even more tilted."

The takeaway from this saga? Running your company through a QQ group might feel based in the moment, but the boomerang always comes back. Maybe repeat 'I am the boss, not a group chat regular' three times before typing next time, Xiao Wu.

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