
FGO Global Revenue Hits 1 Trillion Yen: Players Self-Deprecate as 'Leeks' While Still Spending
Recently, news broke that the global revenue for 'Fate/Grand Order' has surpassed the 1 trillion yen milestone. The original poster mocked the situation, stating that the game's creators, Nasu Kinoko and Takeuchi Takashi, can afford to be so 'lazy' and complacent precisely because of the players who keep opening their wallets. Some even jokingly suggested that the producer, Yosuke Shiokawa, should be taken to the banks of the Huangpu River for a 'serious talk' if he ever visits China.

This figure sparked intense discussion among the community. Many players are exhibiting a form of 'Stockholm Syndrome'—cursing the developers as an 'amateur operation' while honestly sharing their own spending records. One player confessed to playing on both the Chinese and Japanese servers, admitting to contributing millions of yen to that trillion. Others lamented that despite vowing to stop buying bundles, they find themselves unable to resist when a new character banner drops.

As for why the game remains so lucrative and long-lived, commenters point to the intense loyalty of the Japanese player base toward the Type-Moon IP. Furthermore, the game's low-intensity, casual gameplay fits perfectly into people's fragmented spare time. This dynamic ensures that even though the community is full of complaints, the 'leeks' (a Chinese slang term for players who keep spending money on games they dislike) keep on providing revenue.
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