
Recently, the official CN server of Blue Archive released an incredibly generous compensation package. The rewards include millions of credits, tons of enhancement beads, activity reports, and various rare tactical training chips, plus two 10-pull tickets. Additionally, the developers are providing extra AP (stamina) to help players keep up with the rushed schedule.
Faced with such a 'heavyweight' compensation, players joked that the developers were really bleeding resources, as if they had sacrificed 'half the life' of the game to keep it afloat.

However, the sentiment within the community remains mixed. Many argue that the CN developers only react under intense public pressure, with some noting: 'The stellar reputation built by the JP and Global servers was almost ruined by the local management.'

The core of the controversy is that the rapid content pacing has caused a massive resource deficit, widening the gap between F2P and whale players. Veteran players in the comments pointed out that the officials not only used an outdated 'legacy version' but also 'nickel-and-dimed' players on activity rewards—even cutting 20 AP from the daily login bonuses compared to the original JP server. Players worry that without a fundamental shift in strategy, these handouts are merely a temporary fix.
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