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Gossip: Qimai Revenue Estimation Algorithm Adjusted - Peak Values Halved, Leading to Distorted Data

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Recent discussions in the community regarding a sharp drop in Honor of Kings' revenue have surfaced, but eagle-eyed players suspect the issue lies with the tracking platform rather than the game itself. Users discovered that 'Qimai,' a popular third-party data platform, quietly adjusted its maximum daily revenue estimation from approximately 3.6 million down to 1.8 million around May this year.

By comparing revenue charts, it's clear that games like Genshin Impact and Honkai: Star Rail have been significantly impacted. The peak revenue spikes for Genshin are now 'flattened,' while Honkai: Star Rail's chart shows a downward trend due to its release timing, leading some uninformed onlookers to prematurely declare the game is dying (a common 'dead game' sentiment in the community).

Leading applications that consistently top the charts, such as TikTok and Honor of Kings, have seen their estimated revenue halved due to this cap. Similarly, recent hits like the Justice Online mobile game are now capped at 1.8 million, causing their actual earning potential to be significantly understated.

The comment section is buzzing with skepticism. Users are complaining about Qimai's paywall, questioning why the platform changed its algorithm without any official announcement, and debating whether platforms like Qimai or Sensor Tower are even worth consulting. Veteran players suggest that these metrics should only be used to gauge overall ranking, noting that using them to calculate exact income is 'ridiculous'.

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