

Recent reports from industry outlet Game Grape shed light on internal shifts at MiHoYo: Co-founder Cai Haoyu is shifting his focus to North America to spearhead AI research, viewing it as the catalyst for his goal of creating a virtual world for 1 billion people by 2030. Meanwhile, Luo Yuhao will remain in Shanghai to oversee project development, with AI experimentation already underway in some R&D efforts.
Regarding human resources, with the company’s headcount now exceeding 5,000, leadership is re-evaluating the ROI of its staffing. Headhunters note that hiring has become exceptionally selective, with interest mostly limited to top-tier candidates comparable to Tencent's P11 level. The focus is shifting from raw expansion to optimizing existing team structures and individual productivity.
These developments have sparked intense debate within the player community. Fans were surprised to learn the 'Genshin Impact' team alone employs over 1,000 people, with many criticizing the current quality of game updates, describing minor activities as filler content. One user quipped, 'Optimization updates for the artifact system feel like they are just checking boxes for KPIs—everyone from top to bottom seems to be slacking off.'
The community's reaction highlights a clash between corporate vision and player experience. Some argue that in the mobile game industry, 'system optimizations' are often treated as 'gifts' rather than technical necessities, leading to sluggish feature improvements. While many still respect the founders' technical ambition, there is palpable dissatisfaction with the perceived decline in content quality compared to the studio's earlier days.
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