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Gossip: Is Azur Lane's PR6 UR 'Kearsarge' Rushed? Controversy Over Striking Similarities to Previous Character Poses

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Recently, controversy erupted regarding the artwork for the 6th-term PR UR ship 'Kearsarge' in Azur Lane, with players suspecting the design was rushed. By overlapping the character's pose with the 5th-term PR UR 'Brest', players discovered that aside from the arms, their body curves from the head down to the legs are almost perfectly aligned.

The OP provided video evidence and community-made comparisons. They clarified that while they aren't explicitly calling it 'tracing' (a common accusation in the ACG community where artists copy lines directly), the resemblance is so striking it suggests the developer might have reused a base 3D model. Additionally, fans are baffled that Kearsarge, classified as an 'Aviation Battleship', lacks any visible aircraft or flight decks in her art, featuring only main guns—leading to jokes about whether she's supposed to fire planes out of cannons.

In the comment section, opinions are divided. Some loyal fans argue that because Azur Lane produces a massive volume of skins, 'rushed work' is an unfortunate industry standard, often pointing out that they've seen uncleaned line art on skins before. However, many argue that for a prestigious PR UR ship, this level of laziness is unacceptable—likening it to 'using the same 3D base model with different clothes.' While some contend the game's overall aesthetic still sets a high bar for mobile games, the debate over whether this reflects a lack of effort from the art team continues to grow.

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