
A new piece of gaming trivia has emerged: following the success of Genshin Impact being featured in Forbes, NetEase’s mobile title 'Justice Online' has made headlines in the Financial Times. The OP shared a breakdown of the report, which positions the game as a pioneer in mass-market application of generative AI within mainstream gaming.

The report highlights that NetEase’s AI lab trained a proprietary language model on Song Dynasty literature to power NPC responses, voices, and facial expressions, allowing them to exhibit 'autonomous' and 'lifelike' personalities. The OP expressed genuine shock that the article mentioned the game in the same breath as AAA heavyweights like GTA and Call of Duty, specifically regarding AI's potential to cut development costs.
The community response has been deeply polarized. Some believe this is an inevitable trend that benefits both players and devs. However, seasoned players—skeptical of NetEase's reputation for aggressive monetization (jokingly referred to as 'charging for every breath')—dismissed it as a PR soft-sell. Others recalled how Genshin's Forbes mention was originally critical yet resulted in massive success, leaving the community waiting to see if Justice Online’s AI tech is a true breakthrough or just a marketing stunt.
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