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New Drama: 'Laid-Back Camp' Game Launches with No Pity on Starter Pulls!

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It is rare to see such 'hardcore' operation tactics in mobile games in 2023! The recently released 'Laid-Back Camp: All-in-one' has stirred up controversy due to its starter banner design. According to the original post, there is absolutely no pity system for the first 10-pull, a move considered quite audacious in today's market.

The OP points out that since the developers explicitly allow deleting game data to reset progress, players are effectively encouraged to 'reroll'—the practice of repeatedly resetting an account until a desired pull is achieved—to start the game on the right foot. Still, the lack of a pity mechanic for even the highest or second-highest rarities has left many stunned.

The comment section is buzzing with criticism. Some players point out that if rerolling is implicitly part of the experience, why not just implement a 'gacha loop' (infinite reroll) feature from the start? Meanwhile, veteran players note that the gameplay loop is a carbon copy of 'Uma Musume,' with some complaining that the character cards look like simple anime screenshots, jokingly suggesting that playing this game might just ruin their fond memories of the original anime.

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