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New Drama: Gacha Overflow in Beginner Banner? 'Reverse: 1999' Summoning Logic Sparks Controversy

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Recently, a player sparked a discussion regarding the beginner banner in 'Reverse: 1999'. The OP claimed that when their pity counter was at 26/30, they expected a 10-pull to only consume the remaining 4 tickets based on standard industry practices; however, the game deducted all 10 pulls instead.

The OP further pointed out that the six-star character appeared in an ambiguous position in the results screen, making it impossible to tell which pull triggered the unit. Since the beginner banner disappears after completion, they couldn't verify their history, calling the experience opaque.

The community response was mixed. Some users dismissed it as a display bug or simply an unusual design, while others noted that such full-pull deduction on pity is rarely seen in other mobile games. There are also suspicions about whether the result display order is intentionally misleading.

While many agree that screenshots alone aren't enough to prove 'gacha fraud', the frustration over the 'pity overflow' remains. Debate has also spilled over into comparisons with other hit titles like 'Genshin Impact', specifically questioning how the game ranks character results compared to the actual sequence of pulls.

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