
Recently, the veteran developer Xishanjui dropped a bombshell. According to their official Weibo, a 'Flagship Version' of JX3 is underway, featuring both PC and mobile versions with full data synchronization—all without relying on cloud gaming. The developers were remarkably bold, claiming this move would 'dimensionally reduce' (a common Chinese slang for completely outclassing/crushing) current mobile competitors. They also teased a playable demo at an upcoming Shanghai expo in July.



The community's response was a mix of skepticism and sarcasm. Many users dubbed the game 'Nikki Touring the Tang Dynasty'—a mockery suggesting the game is more of a costume-selling simulator than a hardcore MMO. Comments flooded in: players questioned whether the complex arena skill sets could actually be managed on mobile screens, criticized the developer's historical struggle with performance optimization, and speculated if the game would be exclusive to high-end devices. Comparisons to the competing title 'Justice Online Mobile' were inevitable, highlighting a deeply divided community sentiment.
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