
Recently, the dress-up mobile game 'Spiral Waltz 2: Roses War' launched its open beta in virtual silence. Many players noted that they only knew about the launch because of prior registration alerts, leading to online mockery regarding the game's non-existent promotional budget.

The launch was immediately plagued by server stability issues, with players unable to even reach the login screen. Beyond technical failures, long-term fans are enraged by the developer's 'vampiric' behavior: critics point out that the game's art quality has degraded, and the plot seems to disparage the heroine of the first game, Magda, by framing her as a 'villainous projection' while praising the sequel's protagonist as 'freer and more forthright.'
The core of the resentment lies in the developer breaking their promises. They previously pledged not to sacrifice resources from the first game for the sequel, yet subsequently cut all major updates and funneled everything into the new project. Furthermore, the developer was caught using artwork from the first game to promote the second, a 'betrayal' that has left the original player base deeply resentful and wishing for the sequel's failure.
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