
Recently, a piece of gossip in the ACG gaming community has sparked widespread debate: rumors suggest that the lead writer for 'Wuthering Waves,' who allegedly earned a million-dollar salary, was let go late last year. This news has ignited intense discussion regarding the quality of the game's narrative.

In the comment sections, the sentiment is overwhelmingly negative. Players are venting their frustrations over the current narrative design: the protagonist lacks any meaningful agency, is constantly despised by NPCs, and even has their achievements stolen by others after boss battles. Players describe this as a 'feeding shit' (feeding players literal garbage) experience and argue that the dismissal was well-deserved.
Some critics sarcastically remark that for such a massive salary, it feels like they hired a 'double agent' (a mole) to sabotage the game. More analytical players question how the narrative could be so poor while the accompanying animations and models were still produced, suggesting either a systemic failure in the approval process or that someone simply had to become a 'scapegoat' for the disastrous content served to players.
Ultimately, the community consensus is that rather than chasing expensive 'big-name' writers, the studio would have been better off hiring a basic web-novel writer from platforms like Qidian. At least those writers understand the concept of 'shuang dian' (narrative satisfaction/power fantasy) rather than forcing players to suffer through such frustrating and unrewarding plotlines.
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