Recently, HoYoverse's new title 'Honkai: Star Rail' hit a milestone of 20 million pre-registrations, sparking heated discussions within the community. Fans were surprised by the rapid growth from 17 million just a week prior, leading them to compare these figures with the historical pre-registration stats of 'Genshin Impact'.

The comment section is divided. Some gamers bluntly remarked that these numbers pale in comparison to the 70 million pre-registrations boasted by Tencent's 'Undawn'. Regarding the 'gold content' (i.e., genuine market weight) of these figures, veteran players recalled that 'Genshin Impact' had around 18 million pre-registrations (including overseas markets) before launch, whereas the current 20 million for 'Star Rail' is primarily domestic. Furthermore, skeptics questioned the integrity of these public stats, suggesting that developers often pad numbers in the backend since there is no negative consequence for doing so, turning 'inflated numbers' into an industry standard. The discussion also veered into critiques of developer-player relations, with users debating whether major tech giants treat their player base as mere wallets versus legitimate community members.
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