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[Code鳶] Speedrunning the Main Story Leads to Resource Starvation? Base Feature Goes Offline Due to Plot Death

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Recently, a player on NGA shared a frustrating discovery in 'Code鳶': the resource-generating base feature becomes unusable based on main story progression. After completing Chapter 3, a key character dies and the protagonist flees, resulting in the base interface locking up and cutting off the player's resource supply.

The community reaction has been a mix of amusement and annoyance. Some fans sarcastically praise the developer for their 'extreme dedication to immersion,' while begging them not to prioritize realism in ways that actively hinder gameplay. Others speculate that the character might be faking their death and could return in later chapters, but for now, players are left dealing with a significant resource deficit, leading to widespread complaints about this design choice.

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