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Aether Gazer Anniversary Turns into a 'Funeral': Silent Nerfs Trigger Whale Exodus

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The first-anniversary celebration of 'Aether Gazer' has spiraled into what fans are calling a 'funeral' due to a series of questionable developer decisions. It began when the developers silently adjusted the stats of S-rank characters 'Thor' and 'Skadi' shortly after their banners ended. Despite backlash from top-tier beta testers, the devs offered a verbal apology during a livestream but failed to provide any form of compensation.

The situation worsened when the developers introduced an Internal Cooldown (ICD) to the skill energy charging mechanism for all characters. This change effectively crippled the popular 'double-charging' strategy using dodge mechanics, which heavily relied on the meta-defining support character 'Hera'. This was seen by the community as a direct nerf that killed competitive viability.

The developers continued to ignore community feedback, leading the 'Whales' (high-spending players)—who had invested heavily in max-constellation Omega characters for speed-running—to mass-sell their accounts and quit the game, leaving behind the bitter sentiment: 'If you don't spend, you don't get hurt.'

In the comments, users joked that the game's revenue, which relies on a few big spenders, is now at risk. Others suggested the high view count on the anniversary PV was merely a 'flash in the pan' before the end, with some sarcastically noting that the developers seem to be preparing for their own unemployment.

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