

Recently, community members flagged that the closed beta of 'Devil May Cry: Peak of Combat' by NebulaJoy (Yunchang) appears to have 'borrowed' heavily from another popular domestic action game. The allegations suggest that QTEs, the three-character squad system, and even specific dodge-counter animations were lifted directly, sparking a firestorm of controversy.
One user sarcastically noted the irony: 'Domestic action titles often started by taking inspiration from Devil May Cry, but now the official mobile game is copying them back? The irony is off the charts.'
The community response has been skeptical and mocking. Players pointed out that the similarities are so blatant that they don't even require the usual 'frame-by-frame analysis' or video editing tricks to identify. Some veterans identified the animations as nearly identical to those of the character 'Adam' from another major domestic title.
Furthermore, the frustration deepened due to the inclusion of a PVP mode in the beta. Players ridiculed the design choices, with some joking about the 'feminized Dante' look, concluding that the game's current direction is both bizarre and disappointing.
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