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【Undawn】 Gacha Probability Shenanigans? Players Question Tencent's Opaque Drop Rates

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Recently, players have called out the gacha mechanics in Tencent's 'Undawn' for being suspicious. According to a content creator's video, the game displays a combined drop rate for orange-tier items at 5% and 6.6%, yet fails to disclose the specific rates for individual items within those pools. Players suspect the rates are not evenly distributed, but rather manipulated through semantic tricks to hide the true, lower odds of pulling core items.

The community response has been heated. Some users point out that despite stricter national regulations, publishers often exploit the 'combined probability' loophole to avoid disclosing granular data. Others recalled similar scandals, such as games 'diluting' the orange-tier pool with lower-quality items to artificially inflate the total rate, or even the practice of 'locking' probabilities behind the scenes. The general sentiment is that such deceptive tactics are business-as-usual for major companies like Tencent, with commenters stoically remarking, 'It’s a fool and his money.'

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