
Recently, the long-running rhythm game 'LoveLive! School Idol Festival' (SIF) officially announced its shutdown on March 31st. As the community reflects on a decade of history, all eyes turn to the sequel, 'SIF2'. Many fans criticized the developer for failing to leverage the massive IP potential, hoping the successor will learn from past mistakes. To soften the blow, the official team confirmed a data transfer feature for progress in the album, providing a legacy reward for veterans.


According to community leaks, the transfer process requires players to complete specific binding steps between February 2nd and the shutdown date. Only progress collected in the gift box counts, not just entries already lit up in the album. While the game is widely considered to have 'cooled down' (a Chinese slang for 'dead/dying'), the drama surrounding it remains constant.


The discussion shifted toward the quality of 'SIF2'. It turns out that KLab is no longer the developer; the project has been handed to Colorful Palette (CE), the studio behind 'BanG Dream!' and 'Project Sekai'. Players shared screenshots of the aggressive 'gacha' pools—where over 100 new UR cards were added in a single month—joking that these brutal Japanese game designs make common Chinese mobile game monetization look mild.

Early glimpses of 'SIF2' have left many fans feeling 'chilled' (disappointed), with many criticizing the Live2D quality as looking like cheap, low-budget outsourced assets. Meanwhile, there is no official news yet regarding the status of the Chinese server handled by Shengqu Games.
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