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【2nd Anniversary Miracle】Clover Theater Gifts New Accounts 19 Months of Progress; Players Call It 'Drinking Poison to Quench Thirst'

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Recently, the ACG mobile game 'Clover Theater' celebrated its 2nd anniversary. What shocked the community was the massive 'catch-up package' offered to new players: a gift equivalent to 19 months of progression, plus skins worth 1,800 RMB.

The OP shared a breakdown of these rewards, noting that this isn't just a basic gift; it's like a new player in 'FGO' receiving a max-level team with maxed-out gear immediately upon creation. Players jokingly referred to this as 'Xiao Yan-style' power-leveling (a reference to a popular web novel protagonist skipping the grind). Others noted that since skins were historically pay-only, giving them away is an unprecedented move.

The comment section is overwhelmingly negative. Many players describe this as 'drinking poison to quench thirst'—a common Chinese idiom for short-sighted solutions that cause long-term harm—suspecting the developers are in a 'final cash-grab' phase before shutting down. Veterans feel betrayed, fearing that such massive handouts break game balance and signal an impending end.

Experienced players pointed out that given current revenue trends, the developers likely no longer care about retaining veteran players. It is seen as a 'last supper' tactic to extract as much value as possible before the game is buried.

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