
Punishing: Gray Raven recently launched a highly anticipated new co-op mode. However, the mode, which reportedly took two years to develop, faced a total collapse on launch day. Players reported a swarm of bugs: tutorial stages are inaccessible, and in-game, characters frequently get stuck under bosses, forcing them to use the 'unstuck' function to reset. To make matters worse, the requirement to play 50 matches is being slammed as a terrible, tedious chore.


Beyond the gameplay issues, display glitches—such as strange player names appearing—have left the community bewildered. Veteran players are deeply frustrated by the fact that the test server seems to have failed entirely, combined with the developer's typical 'silent treatment' regarding community backlash. The OP emphasized that their criticism comes from a place of love, arguing that blindly defending the game only hurts it in the long run.

In the comment section, the atmosphere is cynical. Players are joking about whether the programmers have 'abandoned ship.' Others pointed out that the ironic player names referencing other popular games are a sad joke. Some players sarcastically remarked that the developers are just constantly reminding everyone of their 'nurturing' (a common sarcastic remark about 'gaslighting' or subpar management), noting that hoping for a wholesome gaming environment is a lost cause.

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