
Goddess of Victory: NIKKE recently launched its first major event, but the reward system has triggered a massive backlash. Unlike standard gacha games where bonus units increase the *quantity* of currency dropped, NIKKE implemented a 'probability-based' system.
Players report that the base drop rate is effectively zero. Even with the free SR unit, players only get a 10% bonus. Since entries are capped at five per day, players frequently finish their runs with nothing to show for it (0 currency). Given the currency requirements to clear the event shop, F2P players find it nearly impossible to finish the event tasks.

The community response has been brutal. Many call this 'pure negative feedback design.' Some players theorize the event was pushed live too early, before the intended high-bonus characters were accessible to the player base. The design is being widely criticized as a blatant attempt to force players to pull for gacha units, with some users pointing fingers at the publisher's aggressive monetization tactics.
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