Today's community update brings a 'refreshing' piece of drama: players report that redemption codes from the 3.2 livestream reached their usage limit on the Global server surprisingly fast. The original poster noted that in previous versions, codes were still redeemable as late as 11:00 AM, but this time, all three codes were maxed out by 9:00 AM.

The community is buzzing over this. Some pointed out that the China server had experienced similar issues in the past. Discussions on why these codes even have a 'hard cap' emerged, with many mocking it as a failure in data management or player-base estimation. Others pointed out that because the Global server lacks a real-name verification system, it is plagued by numerous 'bot accounts' used to farm rewards, which likely depleted the codes rapidly.

The reactions in the comments section are mixed. Some joke that this is a rare 'harmless' piece of gossip compared to the usual toxicity. However, many remain frustrated by the developer's decision to limit code usage, arguing that it creates a poor experience and reveals a lack of precision in managing their active player base.
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