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【The Rising of the Shield Hero】Launch Day Gacha Debacle: Players 'Gifted' 300 Pulls Only to Face Massive Bans

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The newly launched mobile game 'The Rising of the Shield Hero: Rerise' has hit a major snag right out of the gate. Players reported a catastrophic numerical bug in the launch gacha event: the 2nd prize, intended to be 3,000 diamonds, was erroneously set to 60,000 diamonds (roughly 300 pulls), and the 1st prize was equally inflated. As word spread, players flocked to the game to 'exploit' these freebies, causing severe server instability.

The event was quickly pulled, but the subsequent management response ignited a firestorm. Developers initiated a 'ban wave' against players who participated, including those who spent the abnormal currency. Ultimately, the accounts were rolled back and players were given a mere 20-pull compensation, leaving the community feeling cold.

The community is buzzing, with many gamers joking that 'it's not a real launch without a major disaster.' Beyond mocking the measly compensation, users are questioning why so many recent titles are plagued by such critical bugs. Some speculate that underpaid or overworked developers are the root cause, while others sarcastically noted that the 'launch and immediate shutdown' strategy is truly unprecedented.

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