
Recently, a user on the gossip board asked for a deep dive into the 'absurd' chain reactions caused by Barbara's water ring. Players discovered that when her elemental skill is combined with Dendro reactions, it triggers an extremely high-frequency chain, allowing for insanely fast clear times on difficult content.
Tech-savvy players explained that this is essentially a 'step-on-your-own-feet to fly' exploit. Barbara’s ring is designed to apply Hydro to any 'new hostile unit' in range. It appears the game's code mistakenly identifies the newly spawned Dendro Cores as 'hostile units.' This creates a feedback loop: Dendro application → activate E → ring detects seed → reaction triggers → more seeds spawn → ring detects new seeds again, creating an infinite chain reaction similar to a cluster bomb.
The community is divided: some believe this is a deliberate move by developers to buff future limited 5-star characters, sarcastically calling it Barbara's 'shining moment.' Others, more cautiously, argue this is likely a coding oversight that slipped through the 3.0 test servers, and they are waiting for an official 'bug fix' and compensation (Primogems).
As one commenter put it: it's too early to call this a scandal. Whether it's a dev-orchestrated meta shift or a programmer's logic bug remains to be seen. If the devs fix it, it’s a 'bug fix compensation'; if they leave it, it's a 'developer-approved mechanic'.
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