Recently, Kuro Game released an 8-minute gameplay demo for its upcoming title, 'Wuthering Waves,' at the Tokyo Game Show (TGS). The news quickly gained traction on the NGA community forums, with users sharing links and discussing the game's development progress.
Reactions to the new trailer have been deeply divided. Some players praised the combat style and the game's potential, noting that the gameplay looks promising, with some even jokingly suggesting it might be better off as a single-player game. However, the character modeling became the primary target for criticism.

The comment section was filled with complaints regarding the character designs—specifically that male and female models look too similar, the 'plain' and 'unattractive' facial structures, and a perceived oddity in the mouth design. Some suggested that the developers should incorporate mechanical elements into the designs, similar to their previous game 'Punishing: Gray Raven,' to mask these flaws. Concerns over 'Ruo Bao Ruan' (a Chinese gaming slang for game design that is overly tailored for casual players, leading to reduced core game difficulty and depth) were also a recurring theme in the discussion.
The community also debated the circulation of this news, with some pointing out that it had already been discussed in other sub-forums. In summary, while the TGS demo showcased a solid foundation, there is still significant friction between the developers' aesthetic choices and the players' expectations.
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