
Recently, Honor of Kings players exposed a suspicious design contest for hero-specific gear. The official event kicked off on August 10th, ostensibly to gather community input. However, just two days later, on August 12th, data-miners discovered that the gear stats were already hardcoded into the test server. By August 13th, the files were confirmed to be complete. When the developer announced their 'carefully selected' designs on August 17th, they were identical to the data found in the test build, proving the contest was a sham.


The OP compared the data-mined files with the official reveal, showing they were carbon copies, effectively slapping the face of the developers.


Even more bizarre was the aftermath: once the evidence was posted to the community, the post's 'likes' began to fluctuate wildly—dropping from 19 to 4, then back to 5 after hitting 10. It was a textbook case of artificial engagement manipulation, often called 'kongping' (controlling the comment section) in Chinese gaming circles.

In the comment section, users were far from surprised, likening the move to 'giving a child an unplugged controller to keep them quiet.' Many veteran players pointed out this is a recurring 'standardized operating procedure' (SOP) for large Chinese studios—pretending to listen while the internal decisions have been set in stone long ago.
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