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A 'Graveyard' of ACG Mobile Games: The Lost Youth and Ongoing Controversies

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Recently, a content creator posted a video on NGA titled '100 Dead ACG Mobile Games are Attacking Me,' offering a retrospective on titles that once enjoyed popularity in the Chinese server market before inevitably shutting down. The original poster noted that while some of these games still thrive in international markets, their domestic service closure is a sad reality.

The thread ignited a community discussion, with significant focus on 'Crossing Void' (命运神界). Comments were filled with irony, calling it a 'masterpiece of performance art' and mocking its controversial financial state and the absurd strategy of using overseas revenue to support the closed domestic version. Players also recalled long-running classics like 'Kamihime Project' (神女控) and expressed mixed feelings about 'zombie' games—titles that aren't technically dead but are effectively abandoned. The thread wrapped up with some playful roasting of the creator’s productivity versus their follower growth.

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