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Eternity Tree Cancels Ultimate Animations for Non-Limited Characters, Mocked as "Just Ougi"

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Recently, the official team behind Eternity Tree announced that, due to various factors, they will no longer produce ultimate skill animations for upcoming non-limited characters. While players often skip these animations anyway, this cost-cutting move has ignited a fresh round of community criticism.

The focus of the discourse quickly shifted from the lack of animations to the game's mechanics. One savvy user pointed out: "Isn't it possible that your game's ultimate is called 'Tuning Burst', not 'Ougi'?"—referring to the system used in Granblue Fantasy (GBF), a game that Eternity Tree is widely considered to be heavily inspired by (or copying).

As the discussion escalated, the comments section became filled with mockery about the developers "dropping the act." Some users posted screenshots proving the game referred to the skill as "Ougi" internally, exposing its roots. One veteran player remarked that regardless of how disappointing GBF may become, it is guaranteed to last significantly longer than Eternity Tree, leading to a consensus that the game's situation is essentially "the mask has fallen off."

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