
Recently, the official Azur Lane team released an announcement regarding the character design for their PR5 (Research Series 5) ship, specifically from the Dong Huang faction. As this faction represents China within the game, it is a significant focus for mainland server players. However, the art sparked backlash due to perceived lack of detail in the ship rig and, more critically, background elements that appeared to be Japanese architecture.
Players suggested that the artist may have simply grabbed Japanese building assets from search engines. The controversy quickly spread to forums dedicated to ancient architecture. Users criticized the artist's lack of due diligence, with some jokingly (and skeptically) asking if the artist was Japanese, given the clear lack of research into Chinese architectural history.







In the comments, community members expressed frustration, with some calling the situation a 'tooth-breaking melon' (slang for a thorny issue that's difficult to digest). Others highlighted concerns over 'cultural confidence,' arguing that the developer—referred to as 'Huangji'—failed to learn from past controversies regarding Chinese ship designs. Players were particularly baffled that the studio would assign a Japanese artist to a Chinese ship, leading to allegations of 'tracing' and sharp criticism regarding the developer's internal review processes.
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