
Recently, the otome game 'Light and Night' faced a massive community backlash due to a scheduling conflict regarding a limited-time event. While the event was slated to end at 5:00 AM, the developers initiated server maintenance starting at midnight.

Many players who planned to spend their remaining in-game resources in the final hours found themselves locked out. Because previous maintenance sessions sometimes ended early, some players gambled on a 'clutch' finish, only to see the maintenance extended by two hours, rendering their resources useless.

The community response is divided. Critics label this as a classic 'Tencent move' (referring to the developer's reputation for questionable operational decisions), arguing the event scheduling is inherently flawed. Meanwhile, some players suggest that since the maintenance was announced in advance, those who failed to finish early have only themselves to blame.
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