
Recently, Maxroll, the go-to strategy site for the Diablo franchise, officially announced the closure of its Diablo Immortal section. While the site's statement cited reasons like aggressive 'pay-to-win' mechanics and excessive grind, many players believe these are merely excuses. The consensus among the community is simple: the game is fundamentally poorly designed and boring, making it impossible to retain an active player base.






In the comment section, users were quick to react. Some joked that the site's maintainers were likely F2P (Free-to-Play) players who got crushed by the game's monetization and decided to quit early. Others pointed out that the experience is miserable regardless of how much money one spends, criticizing the forced group-play requirements. Many accused Blizzard of 'burning the forest to hunt'—a metaphor for short-sighted, greedy profit-seeking that ruins long-term potential. Interestingly, some fans are so disappointed that they jokingly suggested the game be 'excommunicated' from the official Blizzard catalog, shifting the blame entirely to the Chinese publisher, NetEase, in a desperate attempt to protect Blizzard’s reputation.
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